Developed utilizing the Unity3d engine to its full extend, exclusively for PC, It uses several of the capabilities of “Cinemachine” a unified procedural camera system for in-game cameras, cinematics and cutscenes, film pre-visualization and virtual cinematography.
Developed exclusively for Pc as a learning experience, Utilizing LLMS for Music, and Unity3d 2018.1.1f as the main engine. This project was developed originally as a part of a fuller game, that never saw a formal release in video-viewing channels.
The short got a certain amount of attention on social media platforms on 2018. Out of it, the concept evolved and became “The Prisoners Tower”, which was developed in Unreal Engine 4.22 Aiming for a PC Release in 2019.